000 | 00762nam a2200217Ia 4500 | ||
---|---|---|---|
008 | 230209s2018 xx 000 0 und d | ||
022 | _a978-1-7281-1114-8 | ||
022 | _a978-1-7281-1115-5 | ||
041 | _aeng | ||
245 | _a2018 2nd National and 1st International Digital Games Research Conference: Trends, Technologies, and Applications (DGRC) | ||
260 |
_bIEEE _c2018 |
||
500 | _aProceeding | ||
650 | _aCommunication | ||
650 | _aComputing and Processing | ||
650 | _aEngineering Profession | ||
650 | _aGeneral Topics for Engineers | ||
650 | _aNetworking and Broadcast Technologies | ||
650 | _aRobotics and Control Systems | ||
650 | _aSignal Processing and Analysis | ||
856 | _uhttps://ieeexplore.ieee.org/servlet/opac?punumber=8700486 | ||
999 |
_c19879 _d19879 |